Alt. Shura’s Realm 3 (Illusory World Of Carnage 3)
ASR3 is an alternate version of the third entry into the Shura’s Realm (Illusory World of Carnage) series in the Technical Dungeon section of Puzzle and Dragons. ASR3 was released on July 21st, 2022 and is associated with the second run of the Spacetime Title Challenge. Credits to Toes T. Toes for the Floor Description.
Floor Guides
R: Fire, B: Water, G: Wood, L: Light, D: Dark, H: Heart, J: Jammer, P: Poison
Rows: Counted from top to bottom, Columns: Counted from left to right
TE: Movement Time, RCV: Recovery, Gen: generation, NoSF: No Skyfall
Floor Description
Super Red Carbuncle: 3.125B HP, 15M DEF, 1T Timer, R/x, Healer
50% resolve
Preemptive: 15T skill bind
Moveset:
- T1-14: 160,800 DMG (2 hits)
- T15+: change to random attribute, 12,684,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,628,000 DMG (7 hits)
Super Blue Carbuncle: 3.125B HP, 15M DEF, 1T Timer, B/x, Healer
50% resolve
Preemptive: 20T full team bind
Moveset:
- T1-14: 160,800 DMG (2 hits)
- T15+: change to random attribute, 12,684,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,628,000 DMG (7 hits)
Super Green Carbuncle: 3.125B HP, 15M DEF, 1T Timer, G/x, Healer
50% resolve
Preemptive: 5T top row tape
Moveset:
- T1-14: 160,800 DMG (2 hits)
- T15+: change to random attribute, 12,684,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,628,000 DMG (7 hits)
Super Yellow Carbuncle: 3.125B HP, 15M DEF, 1T Timer, L/x, Healer
50% resolve
Preemptive: 2T full team delay
Moveset:
- T1-14: Random 3J/3P/3MP gen, 160,800 DMG (2 hits)
- T15+: change to random attribute, 12,684,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,628,000 DMG (7 hits)
Super Purple Carbuncle: 7.5B HP, 25M DEF, 4T Timer, D/x, Healer
35% resolve
Preemptive: 10T +20% poison skyfall
Moveset:
- T1-2: 1,612,800 DMG (2 hits)
- T3+: 129,024,000 DMG
- T3+ when 1 spawn remains: change to random attribute, 56,448,000 DMG (7 hits)
- When 1 spawn remains: timer haste to 1T
F2: Super RBG Golems (3 Spawns)
Super Flame Golem: 5B HP, 50M DEF, 1T Timer, R/x, Physical/Machine
50% super resolve
Preemptive: 100% gravity
Moveset:
- T1-14: change to random attribute, 240,000 DMG
- T15+: change to random attribute, 19,200,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,400,000 DMG (7 hits)
Super Ice Golem: 7.5B HP, 75M DEF, 2T Timer, B/x, Physical/Machine
50% super resolve
Preemptive: 10T -75% RCV
Moveset:
- T1-6: change to random attribute, 488,000 DMG
- T7+: change to random attribute, 39,040,000 DMG
- When 1 spawn remains: enrage to 999% 900% DMG
- T7+ when 1 spawn remains: change to random attribute, 17,080,000 DMG (7 hits)
Super Earth Golem: 5B HP, 50M DEF, 1T Timer, G/x, Physical/Machine
50% super resolve
Preemptive: 5T -75% TE
Moveset:
- T1-14: change to random attribute, 240,000 DMG
- T15+: change to random attribute, 19,200,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,400,000 DMG (7 hits)
F3: Super LD Golems and Super Dryad (3 Spawns)
Super Machine Golem: 5B HP, 50M DEF, 1T Timer, L/x, Physical/Machine
50% super resolve
Preemptive: 5T +20% sticky blind skyfall
Moveset:
- T1-14: change to random attribute, 241,600 DMG
- T15+: change to random attribute, 19,328,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,456,000 DMG (7 hits)
Super Dark Golem: 5B HP, 50M DEF, 1T Timer, D/x, Physical/Machine
50% super resolve
Preemptive: 4T heart unmatchable, 193,280 DMG
Moveset:
- T1-14: change to random attribute, 241,600 DMG
- T15+: change to random attribute, 19,328,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,456,000 DMG (7 hits)
Super Dryad: 625M HP, 500M DEF, 1T Timer, G/x, Healer
1% super resolve
Preemptive: 10T random attribute absorb shield
Moveset:
- T1-14: random 3 bomb gen, change to random attribute, 291,200 DMG
- T15+: change to random attribute, 23,296,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 10,192,000 DMG (7 hits)
F4: Super Mystic Knights (4 Spawns, R/B/G Must Spawn)
Super Mystic Flame Knight: 5B HP, 15M DEF, 1T Timer, R/x, Balanced/God
50% resolve
Preemptive: 5T awoken bind
Moveset:
- T1-14: random 1 fire orb gen, 144,480 DMG
- T15+: change to random attribute, 11,558,400 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,056,800 DMG (7 hits)
Super Mystic Ice Knight: 5B HP, 15M DEF, 1T Timer, B/x, Balanced/Devil
50% resolve
Preemptive: 8-10 bomb orb gen
- _ X _ _ X _
_ _ X X _ _
_ _ _ _ _ _
_ _ X X _ _
_ X _ _ X _
- _ X _ _ _ X _
_ _ X X X _ _
_ _ _ _ _ _ _
_ _ _ _ _ _ _
_ _ X X X _ _
_ X _ _ _ X _
Moveset:
- T1-14: random 1 water orb gen, 144,480 DMG
- T15+: change to random attribute, 11,558,400 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,056,800 DMG (7 hits)
Super Mystic Stone Knight: 5B HP, 15M DEF, 1T Timer, G/x, Dragon/Balanced
50% resolve
Preemptive: 2T 6×5 > 7×6 (else 3T left column tape)
Moveset:
- T1-14: random 1 wood orb gen, 144,480 DMG
- T15+: change to random attribute, 11,558,400 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,056,800 DMG (7 hits)
Super Mystic Light Knight: 5B HP, 15M DEF, 1T Timer, L/x, God/Balanced
50% resolve
Preemptive: 4-10 5T 1s spinners
- _ _ _ _ _ _
_ _ _ _ _ _
_ X X X X _
_ _ _ _ _ _
_ _ _ _ _ _
- _ _ _ _ _ _ _
_ _ _ _ _ _ _
_ X X X X X _
_ X X X X X _
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Moveset:
- T1-14: random 1 light orb gen, 144,480 DMG
- T15+: change to random attribute, 11,558,400 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,056,800 DMG (7 hits)
Super Mystic Dark Knight: 5B HP, 15M DEF, 1T Timer, D/x, Dragon/Balanced
50% resolve
Preemptive: 433,400 DMG (3 hits)
Moveset:
- T1-14: random 1 dark orb gen, 144,480 DMG
- T15+: change to random attribute, 11,558,400 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 5,056,800 DMG (7 hits)
F5: Super RBG Carbuncles (3 Spawns)
Super Ruby Carbuncle: 6.25B HP, 25M DEF, 1T Timer, R/x, Healer
50% super resolve
Drops Super Snow Globe Dragon
Preemptive: 10T -75% ATK
Moveset:
- T1-14: 248,000 DMG (2 hits)
- T15+: change to random attribute, 19,840,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,680,000 DMG (7 hits)
Super Sapphire Carbuncle: 6.25B HP, 25M DEF, 1T Timer, B/x, Healer
1% super resolve
Drops Super Snow Globe Dragon
Preemptive: 3T 2×1 cloud
Moveset:
- T1-14: 331,200 DMG (2 hits)
- T15+: change to random attribute, 19,840,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,680,000 DMG (7 hits)
Super Emerald Carbuncle: 6.25B HP, 25M DEF, 1T Timer, G/x, Healer
50% super resolve
Drops Super Snow Globe Dragon
Preemptive: 5T +20% jammer skyfall
Moveset:
- T1-14: 248,000 DMG (2 hits)
- T15+: change to random attribute, 19,840,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,680,000 DMG (7 hits)
F6: Super RB Slimes and Super LD Carbuncles (4 spawns)
Super Flamie: 7.5B HP, 50M DEF, 4T Timer, R/R, Attacker
50% super resolve
Preemptive: 10T sticky blind board
Moveset:
- T1-4: random 5 fire orb gen, 1,623,360 DMG
- T5+: change to random attribute, 129,868,800 DMG
- When 1 spawn remains: timer haste to 1T
- T5+ when 1 spawn remains: change to random attribute, 56,817,600 DMG (7 hits)
Super Bubblie: 12.5M HP, 2B DEF, 1T Timer, B/B, Physical
50% super resolve
Preemptive: 6T wood unmatchable
Moveset:
- T1-14: random 5 water orb gen, 256,000 DMG
- T15+: change to random attribute, 20,480,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,960,000 DMG (7 hits)
Super Topaz Carbuncle: 6.25B HP, 25M DEF, 1T Timer, L/x, Healer
50% super resolve
Drops Super Snow Globe Dragon
Preemptive: 2T full team delay
Moveset:
- T1-14: 256,000 DMG (2 hits)
- T15+: change to random attribute, 20,480,000 DMG
- When 1 spawn remains: enrage to 999T 900% DMG
- T15+ when 1 spawn remains: change to random attribute, 8,960,000 DMG (7 hits)
F7: REMDra (3, 5, 10 Pulls) (1 Spawn)
PEMDra (3 Pulls): 20M HP, 50M DEF, 1T Timer, G/x, Dragon/Machine
50% super resolve
Drops Ancient Tri-God Mask, Rainbowpy, or Diamond Dragon Fruit
Preemptive:
- 3T leader swap
- Else: 10T 100,000,000 damage absorb shield, one action below
- If J/P exist: J/P > G, 961,000 DMG
- If J/P do not exist: 480,000 DMG
Moveset:
- <50% (single-use): 999T status immunity, 999T 99% DMG reduction, 620,232 DMG (3 hits)
- <5%: change to random attribute, 4,808,000 DMG (10 hits)
- T1-14 (one action):
- Random 1 wood orb gen, 480,800 DMG
- Random 2 wood orb gen, 456,760 DMG
- Random 3 wood orb gen, 504,840 DMG
- T15+: change to random attribute, 16,828,000 DMG (7 hits)
REMDra (5 Pulls): 20M HP, 50M DEF, 1T Timer, L/x, Dragon/Machine
50% super resolve
Drops Latent TAMADRA (Imp. HP++, ATK++, or RCV++)
Preemptive: 3T leader swap (else full light board, full board lock (else 567,680 DMG))
Moveset:
- <50% (single-use): 999T status immunity, 999T 99% DMG reduction, 732,306 DMG (3 hits)
- <5%: change to random attribute, 5,676,800 DMG (10 hits)
- T1-14 (one action):
- Random 1 light orb gen, 567,680 DMG
- Random 2 light orb gen, 539,296 DMG
- Random 3 light orb gen, 596,04 DMG
- T15+: change to random attribute, 19,868,800 DMG (7 hits)
Diamond REMDra (10 Pulls): 20M HP, 50M DEF, 1T Timer, D/L, Dragon/Machine
50% super resolve
Drops Latent TAMADRA (Damage Limit Break)
Preemptive: 3T leader swap (else 999T 100,000,000 void shield, full R/B/G/L/D/H/J/P/MP board, 994,800 DMG (else 663,200 DMG))
Moveset:
- <50% (single-use): 999T status immunity, 999T 99% DMG reduction, 855,528 DMG (3 hits)
- <5%: change to random attribute, 6,632,000 DMG (10 hits)
- T1-14 (one action):
- Random 1 heart orb gen, 663,200 DMG
- Random 2 heart orb gen, 630,040 DMG
- Random 3 heart orb gen, full R/B/G/L/D/H/J/P/MP board, 696,360 DMG
- T15+: change to random attribute, 23,212,000 DMG (7 hits)
F8: Greco-Roman Pantheon 1 and Indian Pantheon 1 (1 Spawn)
Super Reincarnated Minerva: 18.75B HP, 25M DEF, 1T Timer, R/R, God/Dragon/Attacker
14% resolve
50% dragon DMG reduction
Drops R/B/G/L/D Huge Gem
Preemptive: 999T 3,000,000,000 void shield, 5T 1×2 cloud, 99T +50% locked skyfall, 419,328 DMG
Moveset:
- <5%: Rows 1, 3, and 5 fire gen, 2,620,800 DMG
- T1-14 (one action):
- Random 7 bomb gen, 524,160 DMG (4 hits)
- 2T 15 orb sticky blind, 524,160 DMG (4 hits)
- T15+: change to random attribute, 18,345,600 DMG (7 hits)
Super Reincarnated Parvati: 18.75B HP, 25M DEF, 1T Timer, G/R, God/Attacker/Healer
14% resolve
50% attacker DMG reduction
Drops R/B/G/L/D Huge Gem
Preemptive: 999T 3,000,000,000 void shield, 10T NoSF, 3T -100% RCV, 536,800 DMG
Moveset:
- <50% (single use): full heart board, 1T -100% RCV (else 536,800 DMG), 805,200 DMG
- <5%: full heart board, 2,684,000 DMG
- T1-14 (two actions):
- Columns 3 and 4 H/J/P gen, 268,400 DMG, one action below
- If J/P exist: J/P > G, 268,400 DMG
- If J/P do not exist: 536,800 DMG
- Columns 3 and 4 H/J/P gen, 268,400 DMG, one action below
- T15+: change to random attribute, 18,788,000 DMG (7 hits)
F9: Japanese Pantheon 1 and Heroes (1 Spawn)
Super Reincarnated Tsukuyomi: 12.5B HP, 25M DEF, 1T Timer, D/L, God/Balanced
20% resolve
50% light DMG reduction
Drops R/B/G/L/D Huge Gem
Preemptive: 999T 9c combo shield, 4T +20% sticky blind skyfall
Moveset:
- <5%: 2,676,800 DMG (10 hits)
- T1-4: Column 1 dark gen, 1T 10 orb sticky blind, 535,360 DMG (2 hits)
- T5: 2,676,800 DMG (10 hits)
- T6-14: Column 1 dark gen, 1T 10 orb sticky blind, 535,360 DMG (2 hits)
- T15+: change to random attribute, 18,737,600 DMG (7 hits)
Super Reincarnated Andromeda: 12.5B HP, 50M DEF, 1T Timer, B/G, God/Attacker
20% resolve
50% god DMG reduction
Drops R/B/G/L/D Huge Gem
Preemptive: 999T status immunity, 150% gravity, random 3 water orb gen
Moveset:
- <50% (single-use): full H/J/P/MP board, random 3 water orb gen, 401,536 DMG
- <5%: 2,007,680 DMG (4 hits)
- T1-14 (one action):
- Full board lock, 501,920 DMG
- Random 1 R/B/G/L/D/H/J/P orb gen of each, 476,824 DMG
- T15+: change to random attribute, 17,567,200 DMG (7 hits)
F10: Divinities 1 (1 Spawn)
Mega Awoken Primordial Divinity, Amenominakanushi, 12.5B HP, 100M DEF, 1T Timer, B/x, God/Physical
20% super resolve
50% physical DMG reduction
Drops R/B/G/L/D Huge Gem
Preemptive:
- 999T status immunity, 1T +15% water skyfall, one action below
- If J/P/MP exist: J/P/MP > B, 2,091,520 DMG
- If J/P/MP do not exist: 552,820 DMG
Moveset:
- <5%: 2,614,400 DMG (5 hits)
- T1: 1T +15% wood skyfall, water lock, 522,880 DMG
- T2: 1T +15% light skyfall, wood lock, 522,880 DMG
- T3: 1T +15% dark skyfall, light lock, 522,880 DMG
- T4: 1T +15% fire skyfall, dark lock, 522,880 DMG
- T5: fire lock, 3,137,280 DMG (6 hits)
- T6: 1T +15% wood skyfall, water lock, 522,880 DMG
- T7: 1T +15% light skyfall, wood lock, 522,880 DMG
- T8: 1T +15% dark skyfall, light lock, 522,880 DMG
- T9 1T +15% fire skyfall, dark lock, 522,880 DMG
- T10: fire lock, 3,137,280 DMG (6 hits)
- T11: 1T +15% wood skyfall, water lock, 522,880 DMG
- T12: 1T +15% light skyfall, wood lock, 522,880 DMG
- T13: 1T +15% dark skyfall, light lock, 522,880 DMG
- T14: 1T +15% fire skyfall, dark lock, 522,880 DMG
- T15+: change to random attribute, 18,300,800 DMG (7 hits)
Mega Awoken Blade Mechdragon, Baldin: 18.75B HP, 1.5B DEF, 1T Timer, R/D, Dragon/Machine
14% resolve
50% demon DMG reduction
Drops R/B/G/L/D Huge Gem
Preemptive: 999T status immunity, 10T 6×5 > 7×6 (else 536,160 DMG), 10T awoken bind
Moveset:
- <50% (single-use): 10T skill bind, 120% gravity
- <5%: 2,680,800 DMG (5 hits)
- T1-9 (one action):
- 5T 2 card bind, 2T 10 orb sticky blind, 536,160 DMG (2 hits)
- Random 1 mortal poison orb gen, 6-14 bomb orb gen, 536,160 DMG
- _ _ _ _ _ _
_ _ _ _ _ _
X X X X X X
_ _ _ _ _ _
_ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
_ _ _ _ _ _ _
X X X X X X X
X X X X X X X
_ _ _ _ _ _ _
_ _ _ _ _ _ _
- T10: 2,680,800 DMG (5 hits)
- T11-14 (one action):
- 5T 2 card bind, 2T 10 orb sticky blind, 536,160 DMG (2 hits)
- Random 1 mortal poison orb gen, 6-14 bomb orb gen, 536,160 DMG
- _ _ _ _ _ _
_ _ _ _ _ _
X X X X X X
_ _ _ _ _ _
_ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
_ _ _ _ _ _ _
X X X X X X X
X X X X X X X
_ _ _ _ _ _ _
_ _ _ _ _ _ _
- T15+: change to random attribute, 18,765,600 DMG (7 hits)
F11: Divinities 2 (1 Spawn)
Mega Awoken Evil Duchess, Gremory: 17.5B HP, 60M DEF, 1T Timer, D/G, Devil/Balanced
15% resolve
50% light DMG reduction
Preemptive: 999T status immunity, 1T 100,000 max HP lock, 10T -50% TE
Moveset:
- <5%: 2,712,000 DMG (5 hits)
- T1-14 (one action):
- 1T 50% max HP lock, 4T -50% ATK (else 542,400 DMG), 271,200 DMG
- 1T 100,000 max HP lock, 4T -50% RCV (else 542,400 DMG), 271,200 DMG
- T15+: change to random attribute, 18,984,000 DMG (7 hits)
Mega Awoken White Phantom Demon, Ilm: 20B HP, 35M DEF, 1T Timer, L/R, Devil/Healer
13% resolve
50% dark DMG reduction
Preemptive: 999T status immunity, full light board, 4-6 15T 1s spinners, 642,240 DMG
- _ _ _ _ _ _
_ _ X X _ _
_ _ _ _ _ _
_ _ X X _ _
_ _ _ _ _ _
- _ _ _ _ _ _ _
_ _ X X X _ _
_ _ _ _ _ _ _
_ _ _ _ _ _ _
_ _ X X X _ _
_ _ _ _ _ _ _
Moveset:
- <5%: 3,211,200 DMG (6 hits)
- T1-14 (one action):
- Change random orb attribute to jammer, 267,600 DMG, one action below
- If jammers exist: lock jammers, 267,600 DMG
- If jammers do not exist: 535,200 DMG
- Change random orb attribute to poison, 267,600 DMG, one action below
- If poison orbs exist: lock poisons, 267,600 DMG
- If poisons do not exist: 535,200 DMG
- Change random orb attribute to jammer, 267,600 DMG, one action below
- T15+: change to random attribute, 18,732,000 DMG (7 hits)
Bright Crimson Divine Mech King, Grandis: 20M HP, 3.3B DEF, 1T Timer, R/R, Machine/Physical
50% super resolve
50% machine DMG reduction
Preemptive: 1T status immunity
Moveset:
- <50% (single-use): 2 random 1T 1s spinners
- T1-14: 849,920 DMG
- T15+: change to random attribute, 29,747,200 DMG (7 hits)
F12: Divinities 3 (1 Spawn)
Mega Awoken Fenrir God Binding Wolf, Fenrir Viz: 18.75B HP, 75M DEF, 1T Timer, L/D, Devil
14% resolve
50% dark DMG reduction
Preemptive: 999T status immunity, 2T 50% random attribute DMG reduction, 10T -75% ATK
Moveset:
- <5%: 2,672,000 DMG (5 hits)
- T1 (one action):
- >75%: 999T 9c combo shield, 10T -75% RCV
- <75%: 999T 150% DMG, 999T 3,000,000,000 void shield
- T2-14:
- 534,400 DMG (801,600 DMG after enrage)
- T15+: change to random attribute, 18,704,000 DMG (7 hits)
Mega Awoken Dark Angel Metatron: 25B HP, 25M DEF, 1T Timer, D/L, God
10% resolve
50% light DMG reduction
Preemptive: 999T status immunity, 999T 7c combo shield, 8T heart unmatchable
Moveset:
- <50% (single-use): 999T 150% DMG, 10 10T sticky blind orbs, 536,000 DMG (804,000 DMG after enrage)
- <5%: 2,680,000 DMG (10 hits)
- T1-14 (one action):
- 10 1T sticky blind orbs, 509,200 DMG (763,800 DMG after enrage)
- Full board lock, 536,000 DMG (804,000 DMG after enrage)
- T15+: change to random attribute, 18,760,000 DMG (7 hits)
Senri: 37.5B HP, 40M DEF, 1T Timer, R/x Balanced
7% resolve
50% balanced DMG reduction
Preemptive: 999T status immunity, full fire board, 10T +15% J/P skyfall, 427,264 DMG
Moveset:
- <5%: 3,204,480 DMG (6 hits)
- T1-9: (one action):
- J/P > R, 801,120 DMG
- 534,080 DMG (2 hits)
- T10: 999T 150% DMG, 10T +15% J/P skyfall
- T11-14 (one action):
- J/P > R, 801,120 DMG (1,201,680 DMG after enrage)
- 534,080 DMG (801,120 DMG after enrage) (2 hits)
- T15+: change to random attribute, 18,692,800 DMG (7 hits)
King of the Fairies, Albrecht: 27.5B HP, 50M DEF, 1T Timer, G/L, Physical/Healer
9% resolve
50% healer DMG reduction
Preemptive: 999T status immunity, 5T +20% sticky blind orb skyfall, 1T awoken bind, 542,592 DMG
Moveset:
- <50% (single-use): 4 random 10T 1s spinners, 10T NoSF, 602,880 DMG
- <5%: 3,014,400 DMG (5 hits)
- T1-14 (one action):
- 1T awoken bind, 542,592 DMG
- 4 random bomb gen, 602,88 DMG
- T15+: change to random attribute, 21,100,800 DMG (7 hits)
F13: Spectral Star-Twined Spirits (1 Spawn)
Spectral Tree Spirit, Nilvauk: 18.75B HP, 1B DEF, 1T Timer, x/G, Devil
50% super resolve
Drops R/B/G/L/D Huge Gem
Preemptive: 999T status immunity, 999T 3,000,000,000 void shield, 1T -75% TE
Moveset:
- <50% (single use): full wood board, 712,000 DMG
- T1: 5T wood absorb shield
- T2-4 (one action):
- Change to random attribute, 712,000 DMG
- 783,200 DMG (5 hits)
- T5: 999T 1000% DMG
- T6: 783,200 DMG (7,832,000 DMG after enrage) (6 hits)
- T7+ (one action):
- Change to random attribute, 712,000 DMG (7,120,000 DMG after enrage)
- 783,200 DMG (5 hits) (7,832,000 DMG after enrage)
Spectral Sakura Spirit, Nilakum: 18.75B HP, 1B DEF, 1T Timer, x/D, Devil
50% super resolve
Drops R/B/G/L/D Huge Gem
Preemptive: 999T status immunity, 999T 3,000,000,000 void shield, 996,800 DMG (2 hits)
Moveset:
- <50% (single use): full dark board, 712,000 DMG
- T1: 5T dark absorb shield
- T2-4 (one action):
- Change to random attribute, 712,000 DMG
- 783,200 DMG (5 hits)
- T5: 999T 1000% DMG
- T6: 783,200 DMG (7,832,000 DMG after enrage) (6 hits)
- T7+ (one action):
- Change to random attribute, 712,000 DMG (7,120,000 DMG after enrage)
- 783,200 DMG (5 hits) (7,832,000 DMG after enrage)
F14: Archangel Pantheon 1 and Incarnations (1 Spawn)
Super Reincarnated Raphael: 15B HP, 0 DEF, 1T Timer, L/R, God/Physical/Attacker
50% dark DMG reduction
Preemptive: 999T status immunity
Moveset: 1T awoken bind, 3,067,200 DMG (5 hits)
Incarnation of Ruin, Gorkaos: 6.25B HP, 2B DEF, 1T Timer, D/x, Devil
40% resolve
Drops Incarnation of Ruin, Gorkaos
Preemptive: 7T G/L absorb shield, 7T -75% RCV, 2T status immunity
Moveset:
- T1: 1T -75% TE, 661,352 DMG
- T2: 1T 7c combo shield, 696,160 DMG
- T3: 1T awoken bind, 626,544 DMG
- T4: 4 1T 0.5s spinners, 765,776 DMG
- _ _ _ _ _ _
_ X _ _ X _
_ _ _ _ _ _
_ X _ _ X _
_ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
_ X _ _ _ X _
_ _ _ _ _ _ _
_ _ _ _ _ _ _
_ X _ _ _ X _
_ _ _ _ _ _ _
- T5: 150% gravity
- T6: 1-2T full team delay, 730,968 DMG
- T7+: 34,111,840 DMG (7 hits)
Incarnation of Sin, Gorfeis: 6.25B HP, 2B DEF, 1T Timer, L/x Devil
40% resolve
Drops Incarnation of Sin, Gorfeis
Preemptive: 7T B/D absorb shield, 7T -75% ATK, 2T status immunity
Moveset:
- T1: 1T 7c combo shield, 694,720 DMG
- T2: 1T -75% TE, 659,984 DMG
- T3: 4 1T 0.5s spinners, 764,192 DMG
- _ _ _ _ _ _
_ X _ _ X _
_ _ _ _ _ _
_ X _ _ X _
_ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
_ X _ _ _ X _
_ _ _ _ _ _ _
_ _ _ _ _ _ _
_ X _ _ _ X _
_ _ _ _ _ _ _
- T4: 1T awoken bind, 625,248 DMG
- T5: 1-2T full team delay, 729,456 DMG
- T6: 150% gravity
- T7+: 34,041,280 DMG (7 hits)
F15: Mystic Yin and Yang Dragons (1 Spawn)
Blue Yin Dragon, Ryuunsai: 31.25B HP, 0 DEF, 1T Timer, x/B, Dragon
8% resolve
Drops Blue Yin Dragon, Ryuunsai
Preemptive: 999T status immunity, 999T 3,000,000,000 void shield, 999T 8c combo shield
Moveset:
- <50% (single-use): 99T -75% ATK, 10T fire unmatchable
- T1-9 (one action):
- 3 random 1T 1s spinners, 370,800 DMG, one action below
- If fire exists: R > P, 370,800 DMG
- If fire does not exist: 741,600 DMG
- 100% gravity, 1T -50% RCV, 370,800 DMG
- 1T -50% TE, 778,680 DMG (4 hits)
- 3 random 1T 1s spinners, 370,800 DMG, one action below
- T10+: 14,832,000 DMG (10 hits)
Red Yang Dragon, Kyozansai: 37.5B HP, 0 DEF, 1T Timer, x/R, Dragon
7% resolve
Drops Red Yang Dragon, Kyozansai
Preemptive: 999T status immunity, 999T 3,000,000,000 void shield, 99T NoSF
Moveset:
- <50% (single-use): 99T -75% ATK, 10T water unmatchable
- T1-9 (one action):
- 3 random 1T 1s spinners, 366,160 DMG, one action below
- If water exists: B > J, 366,160 DMG
- If water does not exist: 732,320 DMG
- 100% gravity, 1T -50% RCV, 366,160 DMG
- 1T -50% TE, 768,936 DMG (4 hits)
- 3 random 1T 1s spinners, 366,160 DMG, one action below
- T10+: 14,832,000 DMG (10 hits)
F16: Hexazeon and Augites (4 Spawns, Augites Must Spawn)
Green Augite, Mirror of Lush Verdure: 12.5B HP, 200M DEF, 2T Timer, G/x, Enhanced
Preemptive (one action):
- 2T 3,000,000,000 void shield
- 2T 1,000,000,000 damage absorb shield
- 2T random attribute absorb shield
Moveset (one action):
- 2T 1,000,000,000 void shield
- If 3 or less spawns remain: 2T full team delay, 325,920 DMG
- 2T 1,000,000,000 damage absorb shield
- If 3 or less spawns remain: 2T full team delay, 325,920 DMG
- 2T random attribute absorb shield
- If 3 or less spawns remain: 2T full team delay, 325,920 DMG
Yellow Augite, Holy Sword of Amber: 6.25B HP, 10M DEF, 1T Timer, L/x, Enhanced
Preemptive: 611,200 DMG
Moveset (loop):
- T1-4: 611,200 DMG
- T5: 1T awoken bind, 611,200 DMG
Purple Augite, Magatama of Nil: 3.125B HP, 1B DEF, 1T Timer, D/x, Enhanced
Preemptive: damage immunity
Moveset (loop):
- T1-5 (one action):
- If 4 spawns remain: do nothing
- If 3 spawns remain: revive one ally (3 revives total)
- If 2 spawns remain:
- If revives remain: revive two allies (3 revives total), else revive one ally (3 revives total)
- If revives do not remain: break damage immunity
- If no revives remain (one action):
- 15 orb lock, 477,440 DMG
- 572,928 DMG
- T6 (one action):
- If no revives used: 47,740,000 DMG
- If 1 revive used: break damage immunity, 1,909,760 DMG
- If 2 revives used: 954,880 DMG
- If 3 revives used: 572,928 DMG
50% super resolve
Drops Heavenstar Dragon, Hexazeon’s Gem; Green Augite, Mirror of Lush Verdure; Yellow Augite, Holy Sword of Amber; or Purple Augite, Magatama of Nil
Preemptive: damage immunity
Moveset (one action):
- If 3-4 spawns remain (one action):
- 1T -50% ATK
- 1T -50% RCV
- 1T -50% TE
- If 2 spawns remain (one action):
- T1: 999T status immunity
- 1T -50% ATK, 285,120 DMG
- 1T -50% RCV, 249,480 DMG
- 1T -50% TE, 270,864 DMG
- If 1 spawn remains:
- <2%: cleanse player buffs (else 712,800 DMG), change to R/B/G attribute, 25,660,800 DMG (6 hits)
- <50% (single-use) (T6n hits prioritized): 15T dark unmatchable, 1,111,968 DMG (6 hits)
- T1: break damage immunity, full board lock
- T2-5 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T6: 712,800 DMG
- T7-11 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T12: 748,440 DMG
- T13-17 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T18: 784,080 DMG
- T19-23 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T24: 855,360 DMG
- T25-29 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T30: 891,000 DMG
- T31-35 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T36: 926,640 DMG
- T37-41 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T42: 962,280 DMG
- T43-47 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T48: 997,920 DMG
- T49-53 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T54: 1,033,560 DMG
- T55-59 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T60: 1,069,200 DMG
- T61-65 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T66: 10,692,000 DMG
- T67+ (loop):
- T1-5 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T6: 10,692,000 DMG
- T1-5 (one action):
Hellstar Dragon, Hexazeon: 180B HP, 0 DEF, 1T Timer, D/R, Dragon/Attacker
50% super resolve
Drops Hellstar Dragon, Hexazeon’s Gem; Green Augite, Mirror of Lush Verdure; Yellow Augite, Holy Sword of Amber; or Purple Augite, Magatama of Nil
Preemptive: damage immunity
Moveset (one action):
- If 3-4 spawns remain (one action):
- 1T -50% ATK
- 1T -50% RCV
- 1T -50% TE
- If 2 spawns remain (one action):
- T1: 999T status immunity
- 1T -50% ATK, 285,120 DMG
- 1T -50% RCV, 249,480 DMG
- 1T -50% TE, 270,864 DMG
- If 1 spawn remains:
- <2%: cleanse player buffs (else 712,800 DMG), change to R/B/G attribute, 25,660,800 DMG (6 hits)
- <50% (single-use) (T6n hits prioritized): 1T awoken bind, 15T +20% sticky blind skyfall, 360% gravity, 285,120 DMG
- T1: break damage immunity, full board lock
- T2-5 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T6: 712,800 DMG
- T7-11 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T12: 748,440 DMG
- T13-17 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T18: 784,080 DMG
- T19-23 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T24: 855,360 DMG
- T25-29 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T30: 891,000 DMG
- T31-35 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T36: 926,640 DMG
- T37-41 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T42: 962,280 DMG
- T43-47 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T48: 997,920 DMG
- T49-53 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T54: 1,033,560 DMG
- T55-59 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T60: 1,069,200 DMG
- T61-65 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T66: 10,692,000 DMG
- T67+ (loop):
- T1-5 (one action):
- >50% (one action):
- 2 random 1T 1s spinners, 784,080 DMG
- 1T -50% RCV, 677,160 DMG
- 1T -50% TE, 712,800 DMG
- 15 orb lock, 748,440 DMG
- 855,360 DMG (6 hits)
- <50% (one action):
- Change to R/B/G attribute, 2 random 1T 1s spinners, 784,080 DMG
- Change to R/B/G attribute, 1T -50% RCV, 677,160 DMG
- Change to R/B/G attribute, 1T -50% TE, 712,800 DMG
- Change to R/B/G attribute, 15 orb lock, 748,440 DMG
- Change to R/B/G attribute, 855,360 DMG (6 hits)
- >50% (one action):
- T6: 10,692,000 DMG
- T1-5 (one action):
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